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How we scan armor in our 3D scanning studio

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Maya High Poly to Low Poly Tutorial - Game Ready Barrel (Maya, Photoshop)

In this tutorial I'll show you a high to low polygon workflow suitable for creating game art. You will model a high polygon barrel and then retopologize to create a low polygon version. You'll then use texture baking to create a normal map and create diffuse, roughness, metallic and normal maps in Photoshop.